Installing Weaver. How to invoke weaver program, create a new weaver project and make changes in existing projects.
The list of all functions and data structures defined by Weaver API. With descriptions and examples.
All the macros which can be defined at conf/conf.h that can change details of your project behaviour.
How weaver main loop is organized and how to create the main loops for your game.
Plugins interact externally with the game code. It allows the use of interactive programming: change code of a running game!
Create your own GLSL shaders to show complex textures, visual effects or add realism to your game.